##Happiness Lines##

HAPPY_REASON_CITY_SIZE "Taille de la ville"
HAPPY_REASON_DISTANCE_FROM_CAPITOL "Distance du palais"

HAPPY_REASON_ENEMY_ACTION "Action ennemie"
HAPPY_REASON_POLLUTION "Pollution"
HAPPY_REASON_STARVATION "Famine"
HAPPY_REASON_PEACE_MOVEMENT "Malaise (guerre)"
HAPPY_REASON_WORKDAY "Journée de travail"
HAPPY_REASON_WAGES "Salaires"
HAPPY_REASON_RATIONS "Rations"
HAPPY_REASON_MARTIAL_LAW "Loi martiale"
HAPPY_REASON_ENTERTAINERS "Comédiens"
HAPPY_REASON_BUILDINGS "Bâtiments"
HAPPY_REASON_WONDERS "Merveilles"
HAPPY_REASON_CRIME "Criminalité"
HAPPY_REASON_HAPPINESS_ATTACK "Attaques démoralisantes"
HAPPY_REASON_SLAVES_TAKEN "Esclaves faits prisonniers"
HAPPY_REASON_INDULGENCES "Indulgences"
HAPPY_REASON_BIO_INFECTION "Bio-contamination"
HAPPY_REASON_REFORMATION "Réforme"
HAPPY_REASON_POP_TYPE_REMOVED "Citoyens retirés"
HAPPY_REASON_POP_TYPE_ADDED "Citoyens ajoutés"
HAPPY_REASON_SOOTHSAY "Prédicateurs"
HAPPY_REASON_POST_REVOULTION_BLISS "Euphorie révolutionnaire"
HAPPY_REASON_EMANCIPATION "Emancipation"
HAPPY_REASON_WONDER_TURNS_REMAINING "Tours avant merveille"
HAPPY_REASON_ATTACKED_CONVERTER "Convertisseur attaqué"
HAPPY_REASON_ASSASSINATION "Cabinet détruit"
HAPPY_REASON_NUM_CITIES "Taille de l'empire"
HAPPY_REASON_CONQUEST_DISTRESS "Détresse (conq.)"

SCORE_CAT_FEATS "Exploits :"
SCORE_CAT_ADVANCES "Progrès :"
SCORE_CAT_WONDERS "Merveilles :"
SCORE_CAT_POPULATION "% de population mond. :"
SCORE_CAT_RANK "Classement général :"
SCORE_CAT_OPPONENTS_CONQUERED "Empires vaincus :"
SCORE_CAT_CITIES0TO30 "Villes < 300 000"
SCORE_CAT_CITIES30TO100 "300 000 <= Villes < 1 000 000"
SCORE_CAT_CITIES100TO500 "1 000 000 <= Villes < 5 000 000"
SCORE_CAT_CITIES500PLUS "Villes > 5 000 000"
SCORE_CAT_CITIES_RECAPTURED "Villes reconquises :"
SCORE_CAT_IN_PROGRESS "Partie en cours :"
SCORE_CAT_DEFEAT "Défaite !"
SCORE_CAT_WONDER_VICTORY "Victoire due aux merv. !"
SCORE_CAT_ALLIED_VICTORY "Victoire par alliés !"
SCORE_CAT_SOLO_VICTORY "Victoire solo !"
SCORE_CAT_UNKNOWN "***Inconnu***"



SET_PRICE "Définir prix"

